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Class-based (19)

Categories:

See Also:
Sites:

http://njet.org/
» Anvil Open in a new browser window
   Dynamically compiled, object-oriented language and environment, especially suited for web applications.
   http://njet.org/
http://www.ericsworld.com/Mark/HTML/Avail.html
» Avail Open in a new browser window
   Multiply-polymorphic modular language with highly flexible syntax. Unique inheritance model allows multiple inheritance and polymorphism, constrained genericity, covariant attributes via immutability. Due to identityless nature of types, a type can have a
   http://www.ericsworld.com/Mark/HTML/Avail.html
http://en.wikipedia.org/wiki/Class_%28computer_science%29
» Class (Computer Science) Open in a new browser window
   Growing article, with links to many related topics. [Wikipedia]
   http://en.wikipedia.org/wiki/Class_%28computer_science%29
http://www.codesimian.com/
» CodeSimian Open in a new browser window
   Interpreted, with 1 type (all is data) only, made with Java; can be used as strings of its own code or as Java objects, code (even 1-line program) can write or modify other code; main purpose: write artificial intelligences that modify (parts of) themselv
   http://www.codesimian.com/
http://algorithms.us/
» Dynace Open in a new browser window
   Object-oriented extension to C language. Solves many of the problems associated with C++.
   http://algorithms.us/
http://jellyj.sourceforge.net/
» JellyJ Open in a new browser window
   Project to create object-oriented language that is easy to learn for beginners.
   http://jellyj.sourceforge.net/
http://tools.fiu.edu/
» Kapsel Open in a new browser window
   Experimental object-oriented language. Looks and feels much like original Smalltalk, adds features to specify access to object detail.
   http://tools.fiu.edu/
http://lavape.sourceforge.net/
» Lava Open in a new browser window
   Experimental, innovative, object-oriented, interpreted language, and programming environment LavaPE; edits programs via syntax-sensitive point-and-click style structure editors, not text editors; parameterized (virtual) types, refactoring, static checks.
   http://lavape.sourceforge.net/
http://nice.sourceforge.net/
» Nice Open in a new browser window
   OO language based on, integrated with, Java (compiler emits Java bytecode); features of functional programming, implements state-of-art results from academic research, for more expressivity, modularity, safety. [Open source, GPL]
   http://nice.sourceforge.net/
http://noobeed.com/
» Noobeed Open in a new browser window
   Interactive geomatic object-oriented language for spatial modeling, image processing, remote sensing, digital photogrammetry, geographic information system (GIS), geodesy, and surveying and mapping.
   http://noobeed.com/
http://nosicalanguage.free.fr/
» Nosica Open in a new browser window
   Syntax similar to C++, Java, advanced high level features: strong type system, automatic memory management, global code optimization. Development website, has some documentation, forum, announcement from developers, sources. [Open source, GPL]
   http://nosicalanguage.free.fr/
http://www.ahense.de/osmall.htm
» O'small Open in a new browser window
   Concise, simple OO language for teaching; and study of semantics of inheritance, and OO languages in denotational style, later became subject of research on type inference systems and abstract machines. [Open Source]
   http://www.ahense.de/osmall.htm
http://centrin.net.id/~marc/
» Qu Open in a new browser window
   Full-featured, semi-dynamic object-oriented language. [Open source, GPL]
   http://centrin.net.id/~marc/
http://xplusplus.sourceforge.net/
» Superx++ Open in a new browser window
   Compiled object-oriented language fully based on XML syntax; conforms to XML version 1.0 specification as published by W3C. Descriptions, documents, FAQ, downloads, links. [Open Source, LGPL]
   http://xplusplus.sourceforge.net/
http://unreal.epicgames.com/UnrealScript.htm
» UnrealScript Language Reference Open in a new browser window
   High level, simple, Java-style, object-oriented, compile time error checking; native support for major concepts of time, state, properties, networking, which few languages address, to greatly simplify code. Mainly for games.
   http://unreal.epicgames.com/UnrealScript.htm
http://www.paxscript.com/
» VIRT Laboratory Open in a new browser window
   Makes paxScript: general purpose, imperative, object-oriented language, with new technology of dynamic data structure processing; lets one process dynamic data structures (lists, trees, more) effectively with no pointers. Ensures laconic and uniform notat
   http://www.paxscript.com/
http://www.skrenta.com/bx/
» bx Open in a new browser window
   Language with objects, interfaces, parameterized types, no inheritance, operator overloading, generators, static instantiation, compiled to C; descriptions, source code, examples, compiler.
   http://www.skrenta.com/bx/
http://merd.sourceforge.net/
» merd Open in a new browser window
   Ruby-like expressiveness + static type checks, like Haskell. [Open Source, GPL]
   http://merd.sourceforge.net/
http://sourceforge.net/projects/merd/
» merd: SourceForge Open in a new browser window
   Practical OO language: Ruby-like expressiveness with Haskell-like static type checks. Coded in ML, runs on Linux. [Open Source, GPL]
   http://sourceforge.net/projects/merd/

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Last Updated: 2007-12-28 22:50:46





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