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Game Studies (97) Categories:
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» Artificial Life Game
Articles and inform information on artificial life games. http://alifegame.blogspot.com/atom.xml » DFC Intelligence: Game Industry Research
Providing strategic market research and statistics on the video game, interactive entertainment and interactive broadcasting industries. http://www.dfcint.com » Dungeon & Dreamers
Website for book of the same name. Includes sample chapter and individual pages for authors Brad King and John Borland. http://www.dungeonsanddreamers.com/ » Elliott Avedon Museum and Archive of Games
Virtual exhibits from the University of Waterloo, Ottawa, Canada. Dedicated to research and the collection, preservation, and exhibition of games and game-related objects. http://gamesmuseum.uwaterloo.ca/ » Game Game
Ludology meets Understanding Comics. A card game about game studies by Aki Järvinen. http://gamegame.blogs.com/ » Game Research
Offers news and research information on the development and social impact of computer games, and the Games Research mailing list. http://www.game-research.com » Games For Health
Sponsored by the Serious Games Initiative. Develops a community and best practices platform for the numerous games being built for health care applications. http://www.gamesforhealth.org/ » Globaltimoto : A Quest For Gameplay
One man, on a motorcycle, around the world, in a quest for gameplay. A mission to explore and record culture through games. http://www.globaltimoto.com » Interactive Fiction
Annotated bibliography and several scholarly articles about interactive fiction, by Dennis G. Jerz. http://jerz.setonhill.edu/if/index.html » Learning Games Initiative
Examine computer games (arcade, console, PC, and handheld) in order to better understand their cultural and pedagogical import. Based in Tucson, AZ. http://www.mesmernet.org/lgi/ » Richard A. Bartle: MUD Writings Archive
A collection of fulltext research articles on MUDs by different researchers. http://mud.co.uk/richard/oarchive.htm » Satellite Uplink
A collection of insights that put video games inside a broader cultural and aesthetic framework. E-book available for download. http://www.efn.org/~dredmond/penguin.html » The Canadian Video Game and Computer Industry
Offers information and analysis about the video and computer game industry in Canada. Produced by a group of researchers in the Faculty of Information and Media Studies at the University of Western Ontario. http://publish.uwo.ca/~ncdyerwi/ » Video Game Culture: Leisure and Play Preferences of BC Teens
Study examines the significance of children's video game play by surveying British Columiba teenagers' attitudes, interests, motives and behaviors toward gaming. http://www.media-awareness.ca/english/resources/research_documents/studies/video_games/video_game_culture.cfm » Yee, Nicholas - The Norrathian Scrolls: A Study of EverQuest
Findings of a major study of EverQuest players including data on and discussions of demographics, statistics, psychology, charts, addiction, gender differences, gender bending, relationships, romance and guilds. http://www.nickyee.com/eqt/home.html This category needs an editor
Last Updated: 2008-08-14 01:44:41
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